03 — Gamedev Pro Tip
One tip at a time.
A numbered series we run on X, one post a day. Each one takes a single claim about making and shipping games and argues it out. All of them are here, in English and Turkish.
04 — X
It goes out on X first.
A new tip most days, in Turkish. The English translation lands here.
Holidays do not give new games free visibility
Do not cry about someone stealing your game
Your wishlist count means less every year
A game that launches badly does not recover on its own
Your competition is not the games launching this month
Don’t memorise Steam, learn how it works
A release date chosen without the sale calendar is the wrong date
The 10 review threshold matters to players, not to the algorithm
Make your first Steam game a game jam game