03 — Gamedev Pro Tip
One tip at a time.
A numbered series we run on X, one post a day. Each one takes a single claim about making and shipping games and argues it out. All of them are here, in English and Turkish.
04 — X
It goes out on X first.
A new tip most days, in Turkish. The English translation lands here.
A crowd promises reach, not revenue
In Turkey no funding round fails on its own
Count how many times you stepped outside the frame last year
Rip out a system and nothing changes, it was never part of the game
Mobile has a very high ceiling and very thin columns
Stop splitting mobile and PC, the split is F2P versus premium
Write down when you will drop the prototype before you start