Tool 09 — Free, no sign-up
What your review score is worth.
Steam turns two numbers into a label, and the label sells the game. Put your counts in and see exactly how far you are from the next one, and how much bad news it would take to lose the one you have.
Your reviews
The counts in these two boxes are an example, not your game. Replace them — everything on this page reacts to them.
Distance to the tiers above you
Assumes every new review is positive. Nobody gets that, so treat these as the floor.
| Tier | Needs | Positives to add | Reviews after |
|---|
How much you can absorb
Projection
A steady drip of reviews at a steady positive rate. Reality is spikier: launch week, then sale weeks.
| Horizon | Reviews | Percent | Label |
|---|
The tiers, as Steam applies them
| Label | Percent positive | Review count |
|---|
Caveats. Under 10 reviews Steam shows no summary at all, just the count. A store page shows two summaries side by side — Recent, meaning the last 30 days, and All — and the Recent one only appears once that 30-day window holds enough reviews of its own; the all-time score is the one modelled here. Percentages are compared before rounding, so 79.6% is Mostly Positive even though the page prints 80%. Off-topic review bombs can be excluded by Valve, and that is done by hand.