03 — 开发者贴士
一次一条。
我们在X上每天更新一条的编号系列。每条只讲一个关于做游戏、发游戏的主张,并把它讲透。全部收录在这里,有英文和土耳其文两个版本。
A crowd promises reach, not revenue
Count how many times you stepped outside the frame last year
Don’t mistake iteration for game design
Rip out a system and nothing changes, it was never part of the game
Mobile has a very high ceiling and very thin columns
Stop splitting mobile and PC, the split is F2P versus premium